/// File:		Actor.h
/// Author:		Dennis Norton
/// Date:		07/21/12
/// Purpose:	Abtract base class that defines what a basic actor is.
///				Actors are placeable in the world, ie, they will be rendered

#ifndef ACTOR_H_
#define ACTOR_H_

class Actor
{
protected:
	// Replace with actual math data structure
	float Pos[3];
public:
	virtual void Update(float timeStep);

};

#endif